﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace MazeMarauder
{
    abstract class State
    {
        public abstract void Start();
        public abstract void Update(GameTime gameTime);
        public abstract void Draw(GameTime gameTime);
        public abstract States NextState { get; }

    }
}
